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lunes, 28 de diciembre de 2020

Ejemplo de vídeo con audiodescripción

El trailer de la película Frozen sin audiodescripción:



El vídeo con la audiodescripción:

lunes, 21 de diciembre de 2020

Maquetación de páginas web para lectores de pantalla

Muy interesante todo lo que se explica en Designing Layouts for Screen Readers:
It’s easy to think about a layout as being a primarily visual concern. The header goes up top, the sidebar is over here, the call to action is in an overlay on top of the content (just kidding). Grids, borders, spacing and color all portray valuable visual data, but if these hints to the structure of a page are only visible, some users may find your content unintelligible.
You can experience this first hand if you try using a screen reader on the web. When I fired up VoiceOver on my Mac and took it out for a test drive, I realized that to a screen reader user, a lot pages are just a big heap of ‘content’, missing helpful organizational cues.
The experience can be kind of like listening to a long rambling story without any indication to what details are important or related to the main thread of the story. Halfway through the story, you aren’t sure whether it’s worth it to keep listening because you don’t know if you’ll even find what it is you’re looking for. In the context of a website, your screen reader might be halfway through reading you a list of 50 sidebar links when you start wondering if there is any valuable content on the site at all.
Experiences like this are caused by websites that are built with layouts that are only visual. Ideally, however, our visual layouts should point to an underlying organizational model of our content. They should be visual indicators for a conceptual model. The visual indicators are just one way of revealing this model. The Web Accessibility Initiative’s ARIA (Accessible Rich Internet Applications) project provides alternative indicators to users who may need them.
I’ll walk through how to make use of these indicators to make a simple web page easy to use, navigate and read for users of assistive technology. All the example code is available on github.

lunes, 14 de diciembre de 2020

DIferentes tipos de auditoría de accesibilidad

 En What to look for in an accessibility audit explican los diferentes tipos de auditoría que existen:

  • Level-of-effort (LOE) Audit: A report which estimates the magnitude and cost of an accessibility remediation project. The report includes the number of pages to fix and the number of defects on each page.
  • Risk Audit: Identifies severe and critical blockers that users with disabilities would encounter. This report does not include remediation recommendations.
  • Detailed Audit: Identifies improvement based on the client’s preferred standards (WCAG 2.0 A/AA, WCAG 2.1 A/AA, or Section 508) using automated and manual testing that covers the scope of the client’s choosing. This report provides remediation recommendations.
    • Detailed audits are also available for specific regulations or technologies – such as CVAA, Kiosks, and native mobile apps.
  • Screen Reader Acceptance Testing: Experts will test a task/use case/user flow for assistive technology/browser/OS version combinations of the client’s choosing and provide a rating on a scale of difficulty or failure.
  • Validation Audit: Performed on a web page, set of web pages, or applications that have previously undergone an audit by Deque. Validation audits may also be done on mobile apps or PDFs too.
  • Usability Testing: Accessibility (conformation to WCAG or Section 508) does not always lead to usability. Usability testing reveals what’s usable to people with disabilities.
  • Accessibility Conformance Statements: A Conformance Statement is a document from a trusted third party that details the level of accessibility for your organization’s website or application.
  • Voluntary Product Accessibility Template (VPATs): A procurement report required for selling web-based software to the US Federal Government under Section 508.
  • Design Audits: A Design Comp Accessibility Annotation (DCAA), is a markup of UX and UI wireframes and comprehensive designs (comps) with accessibility requirements for developers.

miércoles, 9 de diciembre de 2020

Descripciones largas en Google Chrome

 Google Chrome permite generar de forma automática la descripción de una imagen que no tenga un texto alternativo, tal como podemos leer en Obtener descripciones de imágenes en Chrome.

Según se explica en Using AI to give people who are blind the “full picture”, parece que esta función se añadió en octubre 2019.

lunes, 7 de diciembre de 2020

Aviso de vídeo que puede provocar epilepsia por fotosensibilidad

 El vídeo CYBERTRUCK vs F150 │ The REAL 1:64 STORY tiene el siguiente aviso al principio:


Aquí está el vídeo, para el que quiera probar:

jueves, 3 de diciembre de 2020

Día Internacional de las Personas con Discapacidad

 Hoy 3 de diciembre se celebra el Día Internacional de las Personas con Discapacidad:

El Día Internacional de las Personas con Discapadidad fue declarado en 1992 por la Asamblea General de las Naciones Unidas mediante la resolución 47/3. El objetivo es promover los derechos y el bienestar de las personas con discapacidades en todos los ámbitos de la sociedad y el desarrollo, así como concienciar sobre su situación en todos los aspectos de la vida política, social, económica y cultural.

viernes, 27 de noviembre de 2020

Una buena colección de vídeos sobre diseño inclusivo

El pasado 17 de septiembre de 2020 se celebró el Inclusive Design 24:

A free 24-hour online event for the global community. It celebrates inclusive design and shares knowledge and ideas from analogue to digital, from design to development, from planners to practitioners, and everything and everyone in between.

Todos los vídeos del evento están disponibles en la lista Inclusive Design 24.

miércoles, 25 de noviembre de 2020

Las diferencias entre la navegación por teclado y la navegación mediante lector de pantallas

En The difference between keyboard and screen reader navigation se aclaran las diferencias entre la navegación por teclado y la navegación mediante lector de pantallas:
People often include screen reader users in the much larger group of keyboard-only users. Whilst this is correct (most screen reader users don’t use a mouse), it also creates a false impression of the way screen reader users navigate content.
To help explain this, I’m going to generalise and refer to the two following groups of people:
  • Keyboard users: people who don’t use a mouse but can see the content.
  • Screen reader users: people who don’t use a mouse and can’t see the content.
This is a massive over-simplification of the different groups, but the ability to see the content or not is the crux of the difference in navigation.

Keyboard navigation

Keyboard users navigate through content using a limited set of keyboard shortcuts:

  • The tab key moves to the next focusable element (like a link, button, or form field) and scrolls it into view if it wasn’t already contained within the viewport. The shift and tab keys together move to the previous focusable element.
  • The space key scrolls the next chunk of content into view, and the shift and space keys together scroll the previous chunk of content into view. The pagedown and pageup keys do the same things respectively.
  • The home key brings the top of the page into view, and the end key brings the bottom of the page into view.

This isn’t a very refined way of navigating content, and it isn’t without problems, but it generally works if you can see the content as it moves into view. That, of course, is where screen reader users come unstuck.

Screen reader navigation

Apart from things like live regions, screen readers only speak the content they’re focused on, and here we need to draw an important distinction: keyboard focus and screen reader focus are not the same thing!

Keyboard focus is restricted to tabbing between focusable elements. If a screen reader user uses the tab key to navigate content, all they will hear is the name of each focusable element as it receives keyboard focus. What they won’t hear is all the other content like text, headings, and images.

When using the tab key, keyboard focus and screen reader focus are synchronised with each other. The rest of the time, screen reader users have an enormous range of commands at their disposal for reading and navigating content independently of keyboard focus. The commands vary between screen readers, but they all have one thing in common: they’re tied to different HTML elements. There are commands for moving screen reader focus between things like headings, images, paragraphs, sectioning elements, lists and listitems; for moving between tables, as well as the rows and columns inside them; for moving to specific types of form field, like checkboxes, radio buttons, text fields, or buttons; and many more commands besides.

lunes, 23 de noviembre de 2020

No todo es alto contraste, también hay gente que necesita bajo contraste

Las Pautas de Accesibilidad del Contenido Web, Web Content Accessibility Guidelines (WCAG) 2.1, tiene tres criterios de éxito sobre el contraste mínimo de los elementos de una página web:

Sin embargo, no dice nada de lo contrario, el contraste máximo. Pero ¿pueden existir personas que tenga problemas cuando el contraste sea excesivo?

Sí, hay personas que pueden tener problemas.

En Accessibility and me: Marian Foley podemos leer:

I've been partially sighted since I was 9, and need large text and low contrast colours to be able to work. My requirements are quite unusual for someone with sight loss, as most visually impaired users need high contrast colours. My retinas can't process colour contrast properly, and spending more than a couple of minutes looking at high contrast material (web pages, documents, anything with regular stripes, spots or checks) gives me a splitting headache and motion sickness.

Y en este mensaje de Twitter:

Does anyone who works in accessibility for @Microsoft or @Apple follow me? I'd like to discuss settings needed for those with Irlen Syndrome. To us, text wobbles like an optical illusion. Luckily, it can be fixed with low-contrast color overlays, but that feature doesn't exist.

Según la Wikipedia, el síndrome de Irlen es:

Irlen syndrome, occasionally referred to as scotopic sensitivity syndrome (SSS) or Meares-Irlen syndrome, very rarely as asfedia, and recently also as visual stress, is a proposed disorder of vision.

viernes, 20 de noviembre de 2020

Así es como usan Internet muchas personas ciegas

 En Así es como usa Internet un ciego. Al menos algunos se cuenta:

Si bien es cierto que la mayoría podemos hacernos una ligera idea de las incomodidades a las que se ven sometidas las personas que padecen algún tipo de discapacidad visual, lo cierto es que pocos somos conscientes de cómo estos individuos se desenvuelven en determinados entornos y actividades.

Es el caso de la navegación por Internet, un acceso sin el que muchos seríamos incapaces de “vivir” y que Facebook y otras plataformas tratan de poner más fácil. Pero, ¿en qué consisten estas iniciativas? ¿Cómo lo logran exactamente? ¿De qué herramientas se valen? Analizamos el contexto actual y les preguntamos a algunos de ellos.

miércoles, 18 de noviembre de 2020

Comparativa de plugins para evaluar la accesibilidad web

Muy interesante el artículo Comparing accessibility evaluation plug-ins:

This article reports the results of a study comparing evaluation accessibility plugins extensions for the Chrome web browser. Eight of the most well-known tools among developers were chosen. All tools are free or available under an open-source license, and work with the Chrome browser. The tools were compared based on their feature set, their usability and their evaluation results of ten of the Alexa top websites. We found that individual tools still provide limited coverage of the success criteria; the coverage of success criteria varies quite a lot from evaluation engine to evaluation engine; what are the most and least covered success criteria in automated evaluations. After analysing the results, we highly recommend to use more than one tool (with a different engine) and to complement automated evaluation with manual checking.
 

lunes, 16 de noviembre de 2020

Una crítica a los sistemas que prometen accesibilidad web con una sola línea

 Según Eric Eggert, los accessibility overlay basados en inteligencia artificial no cumplen lo que prometen. Lo cuenta en su vídeo 5 False Claims 1-Line “AI” Accessibility Script Vendors Make:

Y el inicio de la transcripción:

They claim to be the be-all and end-all of all accessibility worries: “AI” accessibility tools. They say they provide “100% WCAG 2.1 compliance”. They say it only takes one line of JavaScript to “fix your website for accessibility”.

Who are “they”? VC-backed companies that promise affordable, effortless compliance for your website. If you think “that sounds too good to be true”, you’re right. It is indeed quite the opposite of true.

Here are five claims that “AI” accessibility script vendors make that are misleading or completely untrue.

(Intro.)

I’m Eric Eggert, a Web Accessibility Expert. You can follow me as @yatil — Y-A-T-I-L — on social media. If you have questions about this or other videos, or want to propose a topic, ask in the comments, or use the hashtag #askYatil on Twitter.

Before we get into it, whenever I say AI, please imagine the most expressive air-quotes gesture possible.

Okay!


viernes, 13 de noviembre de 2020

Seminario Permanente sobre Discapacidad PUDH-FCPyS UNAM

 El próximo 17 de noviembre de 2020 participaré en el Seminario Permanente sobre Discapacidad PUDH-FCPyS UNAM Discapacidad y TIC's: ¿Exclusión virtual y digital? organizado por la Universidad Nacional Autónoma de México. Este seminario comienza el 3 de noviembre.

Cartel de promoción del evento

Más información en la página de Facebook.



miércoles, 11 de noviembre de 2020

Semántica, ARIA y lectores de pantalla

Assistive technologies (ATs), which are hardware and software that help us perceive and interact with digital content, come in diverse forms. ATs can use a whole host of user input, ranging from clicks and keystrokes to minor muscle movements. ATs may also present digital content in a variety of forms, such as Braille displays, color-shifted views, and decluttered user interfaces (UIs). 
One more commonly known type of AT is the screen reader. Programs such as JAWS, Narrator, NVDA, and VoiceOver can take digital content and present it to users through voice output, may display this output visually on the user’s screen, and can have Braille display and/or screen magnification capabilities built in. 
If you make websites, you may have tested your sites with a screen reader. But how do these and other assistive programs actually access your content? What information do they use? We’ll take a detailed step-by-step view of how the process works.

viernes, 6 de noviembre de 2020

Un 6,1% de los empleados de Microsoft presenta algún tipo de discapacidad

 Este dato se puede leer en el artículo Microsoft Reveals 6.1% Disability Representation For The First Time:

A newly released report from Microsoft reveals that 6.1 % of the company’s U.S. employees self-identify as disabled, meaning they have a physical, mental or cognitive disability. If you’re not quite sure how to put that number in context, that’s because few companies ever disclose similar numbers. This is the first time Microsoft has included disability in their annual diversity and inclusion report—and although the number may be modest, its significance will be understood worldwide.

[...]

Microsoft already employs people with all types of disabilities and is actively looking for new ways to be inclusive. The company has slowly and persistently chipped away at the issue since Satya Nadella became CEO in 2014. It takes patience and persistence to move the needle. Even the basics can’t be taken for granted. Many Americans don’t know that most disabilities are not visible, likely because they are not openly discussed and can be a source of shame or stigma. “Diabetes, dyslexia, and depression are three great examples of this. To understand our representation, we need data which means cultivating a workplace where employees can be confident, have pride in their disability and ultimately, confidentially self-identify whether they have a disability or not,” says Lay-Flurrie. 

[...]

Microsoft defines disability, using the definition of disability from the World Health Organization in both in internal conversation and external conversations: “Disability is not just a health problem. It is a complex phenomenon, reflecting the interaction between features of a person’s body and features of the society in which he or she lives.”

miércoles, 4 de noviembre de 2020

Accesibilidad de los reproductores multimedia

En How accessible is the HTML video player? han analizado la accesibilidad de los reproductores multimedia. La conclusión es:
In case you don’t make it all the way to the bottom, I feel, based on the results of testing each player (and comparing to my own Accessible Video Player project), that relying on native video players should be used with caution. This is my opinion stemming from experience, but I found most to have poor keyboard and screen reader support, which may lead to frustrated users. 
There were a lot of inconsistencies across the board as far as keyboard and screen reader support. Some lose focus when the video controls receive focus then fade away, forcing the user to re-position themselves to adjust playback. Others did not trap keyboard focus in full-screen mode, leading to a similar situation as an inaccessible modal window allowing content to be accessed "behind" the window. One player in particular featured very awkward keyboard support where controls were visible on the screen but could not be focused.

viernes, 30 de octubre de 2020

Curso gratuito "¿Cómo diseñar y programar sitios web accesibles?"

 El curso gratuito ¿Cómo diseñar y programar sitios web accesibles? tiene el siguiente contenido:

  • Introducción a la accesibilidad web
  • Estándar WCAG 2.1.
  • Organización del estándar
  • Tecnologías de asistencia
  • Destinatarios del WCAG
  • Principios, pautas y criterios
  • Niveles de conformidad.
  • Accesibilidad en elementos gráficos.
  • Accesibilidad en hipervínculos.
  • Accesibilidad en controles de formulario.
  • Accesibilidad en tablas
  • Accesibilidad en la estructura de una página.
  • Accesibilidad en el contenido.
El curso tiene estos prerrequisitos:

  • Estar matriculado en alguna institución educativa de educación superior.
  • Tener conocimientos de HTML, CSS y JavaScript.
  • Disponer de 6 horas por semana durante tres semanas, para el estudio de los contenidos y la realización de las prácticas y tareas.

miércoles, 28 de octubre de 2020

Cómo diseñar para lectores de pantalla

It’s easy to think about a layout as being a primarily visual concern. The header goes up top, the sidebar is over here, the call to action is in an overlay on top of the content (just kidding). Grids, borders, spacing and color all portray valuable visual data, but if these hints to the structure of a page are only visible, some users may find your content unintelligible.
You can experience this first hand if you try using a screen reader on the web. When I fired up VoiceOver on my Mac and took it out for a test drive, I realized that to a screen reader user, a lot pages are just a big heap of ‘content’, missing helpful organizational cues. 
The experience can be kind of like listening to a long rambling story without any indication to what details are important or related to the main thread of the story. Halfway through the story, you aren’t sure whether it’s worth it to keep listening because you don’t know if you’ll even find what it is you’re looking for. In the context of a website, your screen reader might be halfway through reading you a list of 50 sidebar links when you start wondering if there is any valuable content on the site at all.
Experiences like this are caused by websites that are built with layouts that are only visual. Ideally, however, our visual layouts should point to an underlying organizational model of our content. They should be visual indicators for a conceptual model. The visual indicators are just one way of revealing this model. The Web Accessibility Initiative’s ARIA (Accessible Rich Internet Applications) project provides alternative indicators to users who may need them. 
I’ll walk through how to make use of these indicators to make a simple web page easy to use, navigate and read for users of assistive technology. All the example code is available on github.

lunes, 26 de octubre de 2020

Las novedades de WCAG 2.2

En Web Content Accessibility Guidelines (WCAG) 2.2 Draft for Review, el W3C explica las novedades de WCAG 2.2:

  • 2.5.7 Dragging
  • 2.5.8 Pointer Target Spacing
  • 2.4.11 Focus Appearance (Minimum)
  • 2.4.12 Focus Appearance (Enhanced)
  • 2.4.13 Fixed Reference Points
  • 3.2.6 Findable Help
  • 3.2.7 Hidden Controls
  • 3.3.7 Accessible Authentication
  • 3.3.8 Redundant Entry

En What’s New in WCAG 2.2WCAG 2.2 Overview and Feedback se analizan las novedades que tiene WCAG 2.2 hasta el momento actual, ya que todavía es un borrador, no es la recomendación final.

miércoles, 21 de octubre de 2020

Accessibility Maze, un juego accesible sobre accesibilidad

Accessibility Maze es un juego serio accesible sobre accesibilidad:
For people who do not experience barriers, it can be difficult to empathize with the challenges that people with disabilities often face when navigating the Web. The Accessibility Maze was created to help those new to web accessibility experience firsthand what it is like to encounter those barriers. The game introduces a number of common barriers players must work around, mirroring the experience of those who encounter these obstacles daily, and provides quick lessons on how to avoid or correct them. 
In creating the game we wanted to ensure it would be accessible. Gaming being one of the more challenging areas in which to address accessibility, the Accessibility Maze has been created to be playable with a current screen reader, using only a keyboard, and to demonstrate strategies for making games accessible.

lunes, 19 de octubre de 2020

Ejemplo de uso de un lector de pantalla

El vídeo Enciende tu ordenador. Desenchufa el ratón. Desconecta la pantalla... ¡Y ponte a trabajar,! dice:
¿Te has planteado qué pasaría si de repente no pudieras utilizar la pantalla de tu ordenador? ¿Te ves capaz de manejarlo sin poder verlo? ¿Y un iPhone? ¿Es eso posible?
En este vídeo veremos cómo las personas ciegas hacemos uso de la tecnología, y cómo ésta nos permite ser mucho más independientes siempre que sea accesible. Adéntrate conmigo en una realidad diferente que seguro te sorprenderá.

viernes, 16 de octubre de 2020

Nueva ley sobre accesibilidad web en EEUU

Según Introduced Online Accessibility Act Would Amend ADA, Clarify Web Accessibility Compliance Standards, en EEUU se ha propuesto Online Accessibility Act, una nueva ley sobre accesibilidad web que se añadirá a la famosa Americans with Disabilities Act (ADA) de 1990.

El borrador de la ley añadirá un nuevo título de sección:

TITLE VI—CONSUMER FACING

WEBSITES AND MOBILE APPLICATIONS OWNED OR OPERATED BY A PRIVATE ENTITY

Que entre otras cosas, dice:

(1) IN GENERAL.—A consumer facing website or mobile application shall be considered compliant under the requirements of this section if such website or mobile application is in substantial compliance with the Web Content Accessibility Guidelines (referred to in this title as WCAG) 2.0 Level A and Level AA standard established by the Accessibility Guidelines Working Group, or any subsequent update, revision, or replacement to the WCAG 2.0 Level A and Level AA standard published by the World Wide Web Consortium or successor organization.

lunes, 12 de octubre de 2020

Personas con discapacidad se reconvierten en programadores

 Según una nota de prensa de la Fundación Once y Por Talento Digital:

Un total de veintiséis personas con discapacidad de Madrid, Barcelona y Valencia han finalizado el curso ‘Programación para No Programadores’, que se lleva a cabo dentro de la iniciativa Por Talento Digital (http://www.portalentodigital.es/) de Fundación ONCE, con la colaboración de Inserta Empleo y el proveedor de formación OPINNO.

El curso comenzó el pasado mes de diciembre con medio centenar de alumnos de los que la mitad lo han terminado. En total han sido 800 horas de formación, desarrollada en tres ciudades como son Madrid, Barcelona y Valencia. Además, ha contado con el apoyo de Fundación Vodafone España y Mastercard.

El curso Programación Web Full-Stack para no programadores no requería formación previa en programación precisamente para dar una oportunidad de reciclar profesionalmente a las personas que no venían del terreno tecnológico, ofreciéndoles así el reto de formarse en una de las profesiones tecnológicas más demandadas actualmente en el mercado laboral.

Tuvo dos fases. La primera contaba con la cofinanciación de la Fundación Vodafone España, y durante sus 250 horas sirvió para fijar los conceptos y tecnologías básicas de programación, a través de lenguajes como c# o java.

La segunda fase, que comienza ahora, es una formación especializada de 550 horas en programación web, front y backend, donde los alumnos aprenderán fundamentos web basados en estándares como Javascript, CSS, html, Angular o next js.  

Para esta nueva modalidad online se está utilizando la plataforma Discord (que permite crear grupos de trabajo, aulas, etc.), así como la extensión Visual Studio Code para compartir el código de desarrollo. Ha sido necesario implementar algunas adaptaciones de accesibilidad para asegurar el acceso en igualdad de condiciones a todo el alumnado en este nuevo formato. 

Por ejemplo, para una alumna con discapacidad auditiva en la sede de Madrid se ha incorporado una herramienta de subtitulado automático que permite seguir las explicaciones del profesor. Además, para otro alumno sordo signante de Barcelona se ha dispuesto una herramienta para que pueda contar con la intérprete de lengua de signos en remoto.

Además de la formación teórica, ha habido un fuerte componente de toma de contacto con el mundo empresarial. Así, han impartido masterclasess a los beneficiarios responsables de Microsoft, Between, Avanade, El Corte Inglés, Deloitte, Souji y Nutrilieve.  

Por otro lado, se organizaron 3 sesiones de Speed Dating a través de Zoom, en las que participaron profesionales de Everis, Avanade, BMAT, RECUBIK, Super Squad Interactive, Pavapark, ALZIS, KIWA, Everycode, GFI, Fundación Universia, Nutrilieve, Go Zero Waste, Smart Monkey, Jump Data Driven, It Will Be y Voices of Leaders. El objetivo de estas sesiones era que las empresas conociesen a los alumnos para poder ofrecerles prácticas no laborales que completen la formación teórica que han recibido. 

viernes, 9 de octubre de 2020

Vïdeos sobre accesibilidad de Google

En Google Accessibility hay una enorme colección de vídeos sobre accesibilidad.

lunes, 5 de octubre de 2020

Seminario Permanente sobre Discapacidad PUDH-FCPyS UNAM

 El próximo 17 de noviembre de 2020 participaré en el Seminario Permanente sobre Discapacidad PUDH-FCPyS UNAM Discapacidad y TIC's: ¿Exclusión virtual y digital? organizado por la Universidad Nacional Autónoma de México. Este seminario comienza el 3 de noviembre.

Cartel de promoción del evento

Más información en la página de Facebook.



viernes, 2 de octubre de 2020

Cuidado con las herramientas automáticas de revisión de la accesibilidad web

En Use Caution with Automated Tools that Promise 100% Accessibility Compliance se explica:
Automated accessibility testing tools, powered by artificial intelligence (AI) and code-scanning technology, can be an important part of an accessibility testing plan — but, they must remain just a part. Automated testing on its own should not replace manual testing by an accessibility expert and should not be used as the only way to show compliance.
Y avisa del peligro del texto alternativo generado de forma automática mediante inteligencia artificial:
As technology advances, there are even image-recognition programs that can with some accuracy guess what an image depicts and generate alt text. On one hand, it's incredible that this technology exists. On the other, it presents an additional layer of review required by human beings. The real purpose of an image in the context of a web page, the real feeling somebody is supposed to be exposed to, the real information conveyed by an image can't be decided by a machine — at least not yet.

miércoles, 23 de septiembre de 2020

Experiencia equivalente

Muy interesantes, llenos de ejemplos, los artículos Equivalent Experiences: What Are They?Equivalent Experiences: Thinking Equivalently publicados en Smashing Magazine.

El resumen dice:
An equivalent experience is one that has been deliberately conceived of and built to be able to be used by the widest possible range of people. To create an equivalent experience, you must understand all the different ways people interact with technology, as well as common barriers they experience. 
Constructing an equivalent experience may mean changing the way you think about development and design, and potentially reevaluating your existing work. In this article, we’ll address common accessibility issues, and how to best go about improving them so everyone can effortlessly access your content.

viernes, 18 de septiembre de 2020

¿Qué son las características accesibles de un sitio web?

En What Are Accessibility Features of a Website? explican qué son las características accesibles que ofrecen algunos sitios web:
Website accessibility features are the elements of a site designed to improve the ability of people with disabilities to independently use it. Sometimes websites include extra options specifically to enhance some people's use, but usually accessibility features are integrated into a well-coded website that is accessible by default.
Aunque normalmente estas características que se añaden con muy buenas intenciones, a veces pueden causar problemas a ciertos usuarios:
Sometimes, extra accessibility features are added with the best of intentions, but in practice can actually cause new problems. For example, some websites or digital tools will include their own screen reading technology with the goal of providing easy access to people who are blind, have low vision, or otherwise benefit from hearing content instead of or in addition to seeing it. However, many people who need to use screen readers already use one and likely have a go-to screen reader they prefer for that particular type of content, web browser, or device. In this example, the extra screen reader might interfere with the native screen reader, or vice versa, and accessibility will have been compromised, not improved.
Another common example are keyboard shortcuts. Some websites will offer custom keystroke combinations designed to save the user time or make interaction easier, and sometimes these can be helpful. Other times, however, keyboard shortcuts might interfere with screen reader or other assistive technology commands, or with keyboard shortcuts that users who need them most already have programmed. Again, in this example, something intended to improve accessibility can make the website unusable if not done carefully.

miércoles, 16 de septiembre de 2020

Los enlaces "saltar a" son importantes

Muy interesante la explicación y el código que se ofrece en Skip links are important:
"Skip links" are important. They allow keyboard-only users, sighted or not, to bypass large or repetitive blocks of content. You may have heard of them and wondered what the big deal is. Or your design team may have refused to implement one because they look “ugly”. But they are important, and they don’t have to break the design. 
Lots of links
Many sites have a lot of links at the top of the page. The mega menu isn’t dead! It seems like news websites are particularly bad with this. The Montreal Gazette has over 175 links before reaching the main content. CNN does better, with only 19 links. The Austin Statesman “only” has 18 or so, but the very first link isn’t keyboard-friendly, and it’s the “navigation menu”. The navigation menu has nearly 60 links! Perhaps it’s just as well it’s not keyboard accessible? Stuff has a couple dozen links (and no focus visible - but that’s a story for another day).
All these links before the main content mean that a keyboard-only user has to tab through every single link before they can reach or interact with the main content. This is not a great experience.
Screen reader users are keyboard-only users. Their assistive technology allows them to navigate to different areas of a page, by using landmarks or headings, for example (if they’ve been implemented on the site). But sighted keyboard-only users don’t have that luxury, because browsers don’t (yet?) allow this kind of navigation.
Not just top content
Another area of concern can be social media embeds, such as Twitter feeds. These may have as many as 200 links to tab through before being able to get to the other content. 
Compliance
It’s important to make your visitor’s life easier by allowing them to bypass blocks of links. But it’s not just about making their life easier. It’s also about compliance. WCAG success criteria 2.4.1 Bypass Blocks requires this. I generally don’t like to push accessibility from a compliance perspective. But it’s important to note that factor.
En el artículo se ofrece el código para implementar correctamente los "skip links".

lunes, 14 de septiembre de 2020

Accesibilidad en Android

Para los usuarios ciegos o con baja visión:
Para los usuarios con problemas de movilidad:

Para los usuarios sordos o con problemas de audición:
Para los usuarios con problemas cognitivos o de aprendizaje:

viernes, 11 de septiembre de 2020

16 cosas que se pueden hacer para mejorar la accesibilidad de un sitio web

16 Things to Improve Your Website Accessibility está escrito por Bruce Lawson, un gurú de la accesibilidad web.

Las 16 cosas que propone son:

1) Too Much Content
In brief: break up text into sections with headings and bulleted lists. Use simple language.

2) ReCAPTCHA
In brief: don’t make your users jump through potentially impossible hoops in order to save developer time.

3) Poor Legibility
In brief: make sure text has adequate contrast, is readable and isn’t justified.

4) Distracting Images and Graphics
In brief: allow users to stop any movement; respect their operating system settings; don’t auto-play video.

5) Poor Link Information
In brief: make links identifiable, with unique link text. Warn users if a link will open a new tab or a file.

6) Another Design Error: Removing the Focus Ring
In brief: make sure a keyboard user can always see where they are currently focused.

7) Form Filling
In brief: design form fields that look like form fields, each associated with a label. Don’t disable auto-fill.

8) Provide Text Alternatives for All Images, Video, and Audio
In brief: any information communicated through an image or video must have a textual equivalent.

9) Add Proper Document Language
In brief: let assistive technology know the language that your text is in.

10) Help a Visitor Get Around Your Content
In brief: use HTML landmark elements to help assistive technology users understand and navigate your content.

11) Use HTML Properly
In brief: understand the semantics and default behaviors of HTML elements; use the right element for your content.

12) Complex Interactions
In brief: Use ARIA only when a native semantic doesn’t exist; use the design patterns and code suggested by W3C.

13) Frameworks
In brief: frameworks aren’t inherently inaccessible if you choose your components wisely.

14) Content Management Systems and Site Builders
In brief: choose CMS and Site Builder themes carefully.

15) PDF
In brief: PDFs can be made accessible. Make sure your PDFs are so.

16) Keep Testing
In brief: test! With real people, if you can.

miércoles, 9 de septiembre de 2020

El atributo placeholder no es una etiqueta, no sustituye a label

Just so we’re all clear on this, the HTML5 placeholder attribute in a text input is not a replacement for the label element. Period. The placeholder should only be used as a brief example of the text to be entered. 
Besides inconsistent support for screen readers, using a placeholder as an input label can create usability problems and issues for those with cognitive impairments. For example, how does one review the information entered if the placeholder is now gone? 
The placeholder should be used like a title attribute (tooltip); it provides only supplementary information. If the information is required for the user (such as a strict text format) then this should be conveyed in the main content of the page, not in an attribute.

lunes, 7 de septiembre de 2020

Pautas de diseño para personas mayores

En 4 Tips for Designing Apps for Older Users se dan estos cuatro consejos:
  1. Haz el texto fácil de leer
  2. Agranda el tamaño de los elementos interactivos
  3. Divide las tareas y haz una cosa cada vez
  4. Mantén los textos claros y simples

viernes, 4 de septiembre de 2020

Novedades de WCAG 2.2

 El 11 de agosto de 2020 se publicó una nueva versión de WCAG 2.2. Todavía sigue siendo "working draft", pero el documento ha avanzado bastante respecto la versión anterior. Las principales diferencias respecto a WCAG 2.1 son nueve nuevos criterios de éxito:

  • Accessible Authentication
  • Dragging
  • Findable Help
  • Fixed Reference Points
  • Focus Appearance (Minimum)
  • Focus Appearance (Enhanced)
  • Hidden Controls
  • Pointer Target Spacing
  • Redundant Entry

viernes, 28 de agosto de 2020

Herramienta para evaluar la accesibilidad de las herramientas de autor

El W3C ha creado ATAG Report Took, que guía al usuario en la evaluación de la accesibilidad de las herramientas de autor.

lunes, 24 de agosto de 2020

Consejos para mejorar la accesibilidad para las personas con discapacidad cognitiva

En Designing for cognitive accessibility: Where to begin se ofrecen interesantes consejos para mejorar la accesibilidad para las personas con discapacidad cognitiva:

There are many techniques that can be used to enhance attention, including:

  • Pausable website carousels – these are multiple pieces of content which rotate across a single coveted space on a webpage. Carousels that are automatically moving content need the ability to be stopped once a particular image captures a visitor’s attention.
  • Restart capabilities – they allow users to save their data and their place in forms and multi-step transactions, like ecommerce. This makes it easier for sites to regain customers’ attention in the event of a distraction.
  • Retracing capabilities – this is a “go back” option which enables site visitors to easily return to recognizable points in their transaction or journey, so they can seamlessly pick up where they left off before becoming distracted. For example, a student in an online learning module needs to be able to go back and rewatch, reread, and rethink about a lesson as many times as necessary.
  • Filtering – the ability to hide non-related content and later unhide it. For example, in an online learning platform, students should have the ability to turn off the chat feature while they are focused on a learning module (and then turn the chat back on when they are finished).
Y también:

  • User authentication – offer at least one alternative method that does not rely on a user to memorize character strings. These include options such as biometric methods (ex. fingertip sensor). In addition, don’t block copy/paste functionality from password manager software.
  • Don’t hide important/frequent controls; also, show both the text and icon labels for controls making it easier for users to remember their purpose.
  • Grouping content – In ecommerce, group similar items semantically and visually with a suggested maximum group size of five. This reduces reliance on memory when evaluating and making choices between similar items.
  • Path markers – to remind site visitors where they are in a process.

miércoles, 19 de agosto de 2020

Aprender los atajos de teclado de los lectores de pantalla

En Learning common keyboard shortcuts for screen readers se explican algunas técnicas para aprender los atajos de teclado de los lectores de pantalla más populares.

lunes, 17 de agosto de 2020

Las cinco reglas de ARIA

En Using ARIA:

  1. First Rule of ARIA: If you can use a native HTML element or attribute with the semantics and behavior you require already built in, instead of re-purposing an element and adding an ARIA role, state or property to make it accessible, then do so.
  2. Second Rule of ARIA Use: Do not change native semantics, unless you really have to.
  3. Third Rule of ARIA Use: All interactive ARIA controls must be usable with the keyboard.
  4. Fourth Rule of ARIA Use: Do not use role="presentation" or aria-hidden="true" on a focusable element.
  5. Fifth Rule of ARIA Use: All interactive elements must have an accessible name.

Y en español:

  1. Primera regla de ARIA: si puede usar un elemento o atributo HTML nativo con la semántica y el comportamiento que ya necesita, en lugar de reutilizar un elemento y agregar un rol, estado o propiedad de ARIA para hacerlo accesible, entonces hágalo.
  2. Segunda regla de ARIA: no cambie la semántica nativa, a menos que realmente tenga que hacerlo.
  3. Tercera regla de ARIA: todos los controles interactivos de ARIA deben poder utilizarse con el teclado.
  4. Cuarta regla de ARIA: no use role="presentation" o aria-hidden="true" en un elemento enfocable.
  5. Quinta regla de ARIA: todos los elementos interactivos deben tener un nombre accesible.